Friday, July 1, 2005

that's art, that is

don't make me change that. it took me ages. just because you don't follow that particular product life cycle process doesn't mean you can't understand what I'm saying. I mean, of course its cock full of subsections that I didn't even understand myself, but I filled them in and made them all look like they were valid and important, so you should at least read them. you know you want to. I crafted them lovingly in my usual prose-heavy way so that its less of a program management document, more of a novel, with compelling characters, engaging storyline and a startling and unexpected twist. alright, its only describing FY06 globalization activities and the business process changes and platform enhancements, which doesn't sound very exciting, but don't let that put you off. I mean, Enigma. that was about a typewriter, right? the Da Vinci Code. that's all about puzzles or something. so, it doesn't sound very interesting, but get into it and by page 17, you'll be spilling your coffee into your lap with your jaw hanging open like you've just witnessed the second coming. you'll have some kind of revelation on the path the monetization.

except I haven't finished it yet. naturally. its friday.

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